Captain Commando

"I am Captain Commando!"
Cap is seen in his normal attire, then he uses his ruby shades to summon his pieces of armor from the sky to become Captain Commando.

Neutral B - Captain Fire

 * 1) Captain Cannon: A very short range attack, but is more stronger.
 * 2) Captain Fireball: Fires a fireball with less damage and longer range.

Side B - Commando Strike
Cap calls on his team via sign. He can choose any team with a directional pad and will attack the enemy.


 * Ginzu: Ginzu spawns in and slices his sword, this is NOT an overhead attack..
 * Baby Head: Baby Head in a humanoid combat robot shoots himself out as a missile.
 * Mack: Mack spins around with his knives, hits very high, best used as an anti air move. He can also give Cap a lift, making it one of the longest recoveries in the game. Based on his Spinning Attack move from the original game.

After peforming it, Cap cannot summon it again until 5 seconds are passed.
 * 1) Hyper Commando Strike: A stronger variant of the move. But it takes more second to arrive and takes 10 seconds to peform it again.


 * Ginzu: Sends a Smoke Bomb that deals incredible damage, it also break projectiles and does shield damage.
 * Baby Head: He will grab the opponent, and pildrives them.
 * Mack: Peforms a straight upward Spinning Attack that has vacuum effect.
 * 1) Sneaking Commando Strike: A weaker, but faster variant that takes only 3 seconds to summon again.


 * Ginzu: He will grab the opponent, then punches them in stomach before throws at him/her forward or back.
 * Baby Head: Peforms a rushing drill punch.
 * Mack: Sticks his opponent with both knives.

Up B - Captain Kick
Cap flies upwards with a flaming kick. The knee from the first hit will always hits the opponent.


 * 1) High Captain Kick: Cap peforms a much higher Captain Kick, with no damage and flame effect.
 * 2) Super Captain Kick: Cap flies forwards and peforms a stronger variant.

Down B - Captain Corridor
Cap slams the ground with his fist creating a giant pillar of electricity. This move comes out VERY quickly. It gets weaker and weaker when it used, which will refill at max for a minute.


 * 1) Captain Corridor Blow: Sends an energy sphere in front of him. It dosen't deal much damage, but it can absorb projectiles.
 * 2) Captain Shock: Not much stronger, but it sends out electric waves that has longer range, but still requires to refill the move.

Final Smash - Captain Storm
After signaling his crew, Cap dashes at his opponent and attempts a flying uppercut. If it connects, the opponent is hurled through the air, where it is attacked by Ginzu, Mack, and Baby Head multiple times. Captain Commando finishes them off with a Captain Corridor as it falls back to earth with a explosion.

Cross Smash (with Guy) - Captain Sword
Cap peforms a jumping kick, if connects. He will peform an Aerial Combo from Namco X Capcom, following with a Captain Corridor, next Guy will grab the opponent and peforms the Street Fighter Alpha's version of Bushin Muso Renge with Ginzu, with Mack carring Baby Head and fires a missile from the knee, and finally all of the Team and Guy create a huge energy beam that slices downward like a knife.

KOSFX
KOSFX1:

KOSFX2:

Star KOSFX:

Screen KOSFX:

Taunts
Up:

Sd:

Dn:

Victory Options+Failure/Clap
Victory 1:

Victory 2:

Victory 3:

Lose/Clap:

Character Description
Captain Commando (キャプテンコマンドー) was the original mascot of Capcom (CAP-tain COM-mando). He is also a main character in the 1991 arcade game of the same name where he is the hero and leader of the "Commando Team".

Basic Attacks

 * AAA Combo- Peforms a punch, then a kick.
 * Dash Attack- Peforms a flying kick, similar to Captain Kick except with no fire effect.

Tilt Attacks

 * Side- Peforms a roundhouse kick, followed by another one.
 * Up- Does an upward punch.
 * Down- Cap peforms a horizontal chop with electric effect.

Smashes

 * Side- Cap spins then peforms a flaming punch.
 * Up- Cap jumps and kicks at the same time.
 * Down- Cap slams into the ground with his fist, sending two small electric pillars.

Aerials

 * N-Air - Peforms a normal punch.
 * F-Air - Captain Blow: Cap strikes his opponent with a ball of electric energy from his hand, similar to Benimaru's Raijinken.
 * B-Air - Cap turns and does a forward kick.
 * U-Air - Does a knee attack.
 * D-Air - Peforms a downward elbow. It's a Meteor Smash.

Grabs, Throws

 * Grab- Cap grabs with one hand.
 * Pummel- Knees several times.
 * Forward- Mack flies in horizontally and hits the player a little then flies off.
 * Back- Commando throws the player back and Baby Face fires a Missile at them.
 * Up- Commando uppercuts the player and then Ginzu throws ninja stars at them.
 * Down- Captain Commando slams the player onto the ground and bomb them. (Reference to Section Z)

Others

 * Ledge attack: Peforms a sweep kick.
 * 100% ledge attack: Does a slow version of his sweep kick.
 * Front attack: ???
 * Back attack: ???
 * Trip attack: ???

Icon
The star as seen in his game.

Victory Music
Stage Clear theme - Captain Commando

Kirby Hat
Commando's ruby shades and hair.

Exclusive stickers
TBA

Trophy
Cap's regular trophy is obtained by clearing Classic Mode with him and his Final Smash Trophy can be unlocked by completing All-Star Mode with him.

Captain Commando

Captain Storm

Wiimote Sound
TBA

Classic Mode
TBA

Goombella's Tattle
TBA

Snake Codec
TBA

Daily Buglin'
TBA

Palutena's Guidance
TBA

Role In Time Travel Rescue
TBA

Trivia

 * Insert One